Wednesday, May 22, 2013


                     Scooby Doo is one of my favorite cartoons. Every time a Scooby Doo title comes out, I hope it will be loads of fun and capture the essence of the Mystery Gang. So far, they've all been disappointments. Scooby Doo and the Cyber Chase is based on an already-released, straight-to-video release of the same title. After playing the game, I have little hope that the video is any good as well.
  • Six levels
  • Play as all five members of the Mystery Gang
  • Password system to save your progress
  • Only for Game Boy Advance

                            The premise of any good Scooby cartoon is that something spooky is out scaring people. The Mystery Gang comes along and through hilarious antics manages to catch the ghoul only to discover it's not a monster at all but the museum curator or that cranky old man who owns the ski lodge. Scooby Doo and the Cyber Chase says to hell with convention and tries to pass off a Scooby adventure sans masked evildoer. Someone has unleashed the Phantom Virus, so it's up to the Mystery Gang to beam into cyberspace and stop it before it does evil things like e-mail people porn or subscribes them to Christian Coalition mailing lists.
                              The game features six levels that can likely be beaten in your sleep. In each level you'll collect Scooby Snacks while searching for very elusive clues. To pass each level you'll need to find the box of Scooby Snacks. The "clues" you search for are obscure objects that are supposed to help you deduce who released the Phantom Virus. Finding these clues isn't necessary to passing the level, and they likely won't help you solve the crime, because it's hard to even tell what the clues are. One is definitely a keyboard and I think one might be a shoehorn? I dunno.
                               Before journeying to a level, you'll be able to choose which Mystery Gang member you want to be: Velma, Fred, Daphne, Shaggy, and Scooby are all here. Sorry, no Scrappy Doo. The gameplay is Zzzz city. If you can stay awake through it all, you get to walk around collecting Scooby Snacks and jumping on platforms. To avoid the nasties wandering the levels in very controlled patterns, you can either put on a mask (of which you have a limited amount) or throw a Frisbee at the baddie, thus stunning him. You have unlimited Frisbees, which makes using the masks pointless. There's no point in the game where putting on a moosehead is better than whacking a zombie with a frisbee. I love me some platformers, but the first thing a platformer must be is fun. And Scooby Doo is no fun.


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